Monthly Archives: May 2013

Indie video game developers on display at PAX East

This article was originally printed in The Oakland Press. While there will always be a place in the video game market for bombastic AAA franchises, recently indie developers have been gaining credibility even among mainstream gamers, with titles like Minecraft … Continue reading

Posted in The Dialogue Tree | Leave a comment

Guacamelee preview — Discussing Mexican wrestlers and Day of the Dead with Chris McQuinn

I did this interview with Drinkbox’s Chris McQuinn as a preview for Guacamelee earlier this year, and thought it was pretty enlightening. Particularly the part about griefing being part of the design. It was originally posted on GamesBeat. The upcoming … Continue reading

Posted in The Dialogue Tree | Leave a comment

Luigi’s Mansion: Dark Moon review — Bustin’ makes me feel good

This article was originally posted on examiner.com. I’m really enjoying Luigi’s Mansion, despite the game’s attempts to dissuade me. If there’s one thing Nintendo games have in spades, it’s charm. I challenge you not to be bemused when a fourth … Continue reading

Posted in The Dialogue Tree | Leave a comment