Monthly Archives: December 2012

6 Full-length video games that can be finished in under ten minutes

This was originally written in the style of Cracked.com, but for reasons that were never clear to me, didn’t make it through their crowd-sourced editorial process. But I still feel the subject is fascinating. Maybe you will too. Many video … Continue reading

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King Arthur II – The Role-playing Wargame review: Medieval micromanagement

Here’s an review of King Arthur II that I did earlier this year for Grouvee. As usual, complex strategy games are worlds beyond my understanding, but I had fun clicking on the little units and watching my dudes fight like … Continue reading

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How I fell out of love with Final Fantasy

This is a little something I wrote for the gaming news site, The Gamer Studio. Since then, my feelings pretty much stand unchanged. I haven’t bought any JRPGs since FFXIII, and I probably won’t be getting the humorously titled Lighting … Continue reading

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Warlock – Master of the Arcane preview — Power overwhelming

Here’s an old chestnut from the now revamped Grouvee. I’m reposting it here for the sake of posterity. To sum it up, I am wowed by the sheer amount of stuff going on in strategy games. There are mostly two … Continue reading

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Silent Hill 2 analysis — The anti-game

Here’s an unused article I wrote for The Gamer Studio early this year. I recently replayed Silent Hill 2, as is my Halloween tradition, and had time to ruminate on these ideas a bit more. I swear, every time I … Continue reading

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Gaming at the Movies — Silent Hill Revelations

PLOT SPOILERS FOLLOW The original Silent Hill movie was about as close as Hollywood has come to ever producing a good movie based on a video game. With the source material they were working with, there was real potential to … Continue reading

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