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Monthly Archives: July 2012
Awesomenauts review — Saturday morning combat
This article was originally posted on Grouvee.com, which recently changed format to a gaming backlog library. I’ve decided to repost some of my stories from their archive for posterity. Within ten minutes of starting Awesomenauts, the game informed me that I … Continue reading
Posted in The Dialogue Tree
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Las Vegas game bar expands to Minneapolis
This story was originally written for GamesBeat. The same article was later referenced by Polygon. The bar glows a Tron-esque shade of blue and serves beer and sweet, colorful game-themed mix drinks, Classic coin-op arcade machines such as Space Invaders, … Continue reading
Posted in The Dialogue Tree
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Spending time: An argument for “movie-length” games
This story was originally written for GamesBeat. In the space of two hours, you could go with a friend to see the movie Cabin in the Woods, or you could play about halfway through the Xbox Live Arcade game, Limbo. … Continue reading
Posted in The Dialogue Tree
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